They’ll fight readily enough using weapons you give them, but they almost always run headfirst into big groups of zombies and proceed to get chewed to pieces. The bigger issue is that once you’ve recruited survivors you’ll spend more time babysitting them than being helped by them. In DR3 these missions are entirely optional, which is good because almost all of them are a bland and unimaginative combination of fetch quests and escort missions, but they do provide experience to level up with. You can also recruit other survivors into your posse by doing side-missions. This is likely to prevent you from just going through the whole game in the relative safety of a vehicle, which would be fine, but the game has you travel so much that it quickly becomes a dreadful chore to get around. There are vehicles which you can drive, but every city is heavily roadblocked, which makes it difficult to even get to the highway (Roadblocks are usually, but not always marked on the map). You will spend a frustrating amount of time going from point A to point B in this game, as almost every mission starts in one city and has you go to another one and several times will have you drive from one city to another, only to encounter some contrived obstacle that requires you to go to point C located in another city. The map is separated into four different cities which are accessible via zombie-infested highways. The storyline is divided into a series of missions, almost of all of which have you traverse across the game’s rather large map from one point to another. Just about everything that’s not killing zombies is lazy and frustrating. The first hour or so of gameplay is pretty enjoyable, though totally mindless. In fact, that novelty doesn’t ever seem to get old, especially as you get bigger, deadlier weapons and start racking up kill combos of hundreds and hundreds of zombies. The first time you’re surrounded by a pack of zombies and start cleaving through them ten at a time is pretty satisfying. The game features hundreds of weapons which all handle differently, so despite having only two attacks there is enough variety to switch things up a little bit. Nick strikes with light and heavy attacks and while for the most part you’ll just want to mash the heavy attack button to deal with most situations. You can fight with a wide array of guns and melee weapons, including some pretty novel combo weapons that are delightfully inane. The gameplay is very simple, and at first that’s just fine. While I quickly grew desensitized to the violence, I still got visceral satisfaction from slicing a zombie in half and seeing all their insides like a science class display. Nick fights his way through throngs of undead, lopping off limbs and splitting open “anatomically correct” zombies full of guts and organs. Others have reported frame loss and performance issues, but I didn’t notice it much at all. Each individual undead is rendered with plenty of gruesome details, and while the graphics don’t feel like they’re pushing the new hardware too hard, it does a really impressive job handling a screen full of hundreds of zombies without slowing down or getting choppy. While the game may only run in 720p, it still looks pretty good. Teaming up with an eclectic cast of misfits you’ll fight zombies, do battle with psychopaths and work against a government conspiracy, discovering Nick’s mysterious past and his connection to the zombie plague.ĭead Rising is a handsome game, or at least as much as a zombie horde can be. You play Nick Ramos, a young, affable mechanic who along with a group of other survivors, is looking for a way to escape the city before the US government bombs it off the map to stop the infection. Capcom’s third installment of sandbox survival action title arrives on the Xbox One in shiny wrapping with the some neat aspects to show off what your new console can do, but beneath this shallow layer of glitz is a game that disappoints in just about every regard.ĭR3 puts you in the fictional California city of Los Perdidos where a zombie outbreak has overrun the city and the military has quarantined the entire area. Likewise, I did not expect gold from Dead Rising 3, and boy, I didn’t get it. When I started Ryse I went in with low expectations and I was pleasantly surprised to find out it was okay. We don’t excuse bad games, but we keep in mind that we can only expect so much from them. As we’ve discussed in other articles, we must approach launch titles with realistic expectations.
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